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1. HEY YOU, DUMBASS, YEAH, YOU WITH THE BLUEPRINT, COM'ERE - in EVE General Discussion [original thread]
I was all excited then someone goes and mentions exploration loot change, now I am worried. All I want is a better transaction system to calculate investment/dividend stuff.
- by FlinchingNinja Kishunuba - at 2014.01.17 23:54:00
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2. Warp Effect Idea. - in Player Features and Ideas Discussion [original thread]
Rework the warp drive name, 'space lubricator' perhaps?
- by FlinchingNinja Kishunuba - at 2014.01.14 23:32:00
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3. Negative Structure - in EVE General Discussion [original thread]
Curse of the zombie geddon! This is just the beginning....
- by FlinchingNinja Kishunuba - at 2014.01.14 23:29:00
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4. Packing turrets during reload - in Player Features and Ideas Discussion [original thread]
Would also really like the option to cycle the animation in the hangar :)
- by FlinchingNinja Kishunuba - at 2014.01.14 00:37:00
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5. Someone stole my Wei Todaki. What can I do about this? - in Missions & Complexes [original thread]
Doesn't seem like there is a defense then? Unless you bring alts alpha and get concorded.
- by FlinchingNinja Kishunuba - at 2013.12.28 14:08:00
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6. Someone stole my Wei Todaki. What can I do about this? - in Missions & Complexes [original thread]
Does he not go suspect doing this?
- by FlinchingNinja Kishunuba - at 2013.12.28 13:54:00
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7. New drone exploit - instapops everything - in EVE General Discussion [original thread]
https://en.wikipedia.org/wiki/Anaphylaxis Obviously allergic to wasp stings, nothing to see here.
- by FlinchingNinja Kishunuba - at 2013.12.28 13:32:00
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8. Speed tanking - in Ships and Modules [original thread]
Against... Missiles = max speed any direction Turrets = max speed perpendicular to incoming fire
- by FlinchingNinja Kishunuba - at 2013.12.25 01:04:00
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9. Micro Jump Drives for Other Ship Sizes - in Player Features and Ideas Discussion [original thread]
Would be interesting if the distance was a function of how much capacitor charge is 'stored' in the drive against the mass of the ship. You could boost the drive to larger distances by transferring cap. Have it reset after any warp event includi...
- by FlinchingNinja Kishunuba - at 2013.12.15 22:00:00
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10. Torpedo rebalance - in Player Features and Ideas Discussion [original thread]
Make them AoE damage... :D
- by FlinchingNinja Kishunuba - at 2013.12.13 22:06:00
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11. Stratios, good fits for exploring, missioning and PvP? - in Ships and Modules [original thread]
Really ruff play with a low sec exploration fit, meant for non-combat but should be able to get out of trouble. [Stratios, Stratios Exploration T2] Medium Armor Repairer II Explosive Plating II 1600mm Reinforced Steel Plates II Damage Control II...
- by FlinchingNinja Kishunuba - at 2013.11.21 21:25:00
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12. Optimal number of Target Painters for Cruise Golem? - in Ships and Modules [original thread]
Thaddeus Eggeras wrote: Quote: 2 tp should be enough for fury cruise, use drones on the frigs. I've been eyeing a torp golem with 3 tp however. 57/88km ranges with bastion. I been thinking about a Torp fit too, but I might have to be...
- by FlinchingNinja Kishunuba - at 2013.11.21 19:53:00
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13. Sentry drones drifting away at 1 m/s - in Ships and Modules [original thread]
You all lie! Eve is so real they simulate radiation pressure from the system star! https://en.wikipedia.org/wiki/Radiation_pressure
- by FlinchingNinja Kishunuba - at 2013.11.20 22:52:00
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14. What is the ship progression I should best follow with Caldari - in Ships and Modules [original thread]
RNI is better than Tengu in all level 4s by a long way now, if you want to do low/null exploration the Tengu is pretty good though.
- by FlinchingNinja Kishunuba - at 2013.11.19 22:40:00
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15. Nighthawk icon still a ferox - in Ships and Modules [original thread]
It's just to mock all of us who said the Drake model sucked.
- by FlinchingNinja Kishunuba - at 2013.11.19 22:35:00
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16. [CCP opinion requested] Remove learning implants from the game. - in Player Features and Ideas Discussion [original thread]
The most worrying thing about this thread is the positive replies, I wonder how many of these posters flamed other threads for suggesting a buff to skill training? Eve relies on risk/reward ratios, you are complaining about a level of risk that h...
- by FlinchingNinja Kishunuba - at 2013.11.17 16:06:00
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17. Rethinking asteroid belts as actual belts, in lieu with today's emphasis on ... - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: FlinchingNinja Kishunuba wrote: The upside is that if CCP get anything wrong and bots are put off and shift activity or leave Eve would benefit greatly . Fixed it for you. Agree bots are an issue but this thre...
- by FlinchingNinja Kishunuba - at 2013.11.16 05:00:00
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18. Buffing Meta 0 (T1) Weapons - in Player Features and Ideas Discussion [original thread]
Also need to consider the use of meta items in invention, not that I have ever done any.
- by FlinchingNinja Kishunuba - at 2013.11.16 04:23:00
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19. Buffing Meta 0 (T1) Weapons - in Player Features and Ideas Discussion [original thread]
You also need to consider skill point investment.
- by FlinchingNinja Kishunuba - at 2013.11.16 04:02:00
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20. Buffing Meta 0 (T1) Weapons - in Player Features and Ideas Discussion [original thread]
Reduce drop rate.
- by FlinchingNinja Kishunuba - at 2013.11.16 03:56:00
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